LanderTek (LTEK)

Axial Aerospace

Development Download Now Available: ((Updated for 1.0.5!)

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This is a modular pack of lander parts... It will eventually be a complete suite of pods, tanks, engines, decouplers, and legs for building everything from light probe landers to heavy manned missions with loads of science on board.

It's always bugged me that the stock parts don't lend themselves to building compact realistic-ish' landers. Landers are built light and boxy with an emphasis on low COG's, lightweight parts, and plenty of good places to attach the gizmos they'll need on the surface. Nasa doesn't like trying to keep a 2.5m round, 12 m high lander from tipping over anymore than we do. These parts don't match the stock parts in terms of volume of fuel in volume of space... justify it by saying that lander parts are built lighter than launcher tanks and such... or... just don't worry about it! KSP is a game and the scale of things doesn't work out perfectly in it, but I think these parts are a good balance of realism/fun.

Here's what's currently in the pack:

Planned

I'll be honest, I've been very slow on my modding lately, so it may be a long time before any of the planned features get into the pack, and i'd WELCOME help if anyone is interested in contributing.

When I say ascent and descent stages in the part descriptions... there's no reason they can't be combined in a lot of other ways or used as single stages, etc. It's just easier to describe them in Apollo lander style stacks. Ascent stages are a little smaller than descent stages. Ascent stages will have built in RCS. Descent stages will make certain to have places to attach landing gear. But there won't be anything stopping you from putting the ascent stage on bottom... or stacking three descent stages on top of each other... etc.

The 2.5m command pod will eventually include 3 different seats with very different controls - a pilot with a lot of visibility, who gets flight and fuel data through huds, but not much else - a science and engineering station with action groups, cameras and other controls, and a docking module pilot's seat that faces up. I'll eventually release a docking port for the top of the pod that allows you to see through the top windows for visual approach to docking.

These images are from the first development version. They show the old color scheme - this is still a WIP.

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